The entertainment industry has grown rapidly with the help of rapidly changing technology. And as the population increases, mostly called “digital addicts”, Arena is at the right time to introduce these products and capture growing growth.
According to Pwc, entertainment and media industry revenues are expected to grow from $ 1.8 trillion in 2016 to $ 2.2 trillion by 2021, representing a compound annual growth rate of 4.2%. For the United States (US), revenue is projected to grow more slowly: up from $ 635 billion in 2016 to $ 759 billion in 2021, a CAGR of 3.6%.
Pwc also notes that by 2021, the company projects 68 million VR headsets to be used in the US by 2021. VR content revenues will increase from $ 421 million in 2016 to $ 5.0 billion by 2021, CAGR of 64% for five year timeframe. Meanwhile, eSports is expected to reach $ 299 million by 2021, almost triple from $ 108 million in 2016.
Lantas, kenapa Arena Space?
> Memiliki lokasi fisik dan memiliki taman operasi
Arena Space memiliki 6 taman yang sudah beroperasi di Moskow, taman pertama diluncurkan pada bulan September 2016 dan dibangun hanya dalam waktu 1 bulan. Dan 2 taman sedang dalam proses. Rinciannya bisa dilihat di bawah ini:
ICOs are really risky especially if they only have road maps / even years to complete. The worst case is the ICO scam. With Arena Space, I can say it’s less risky because they are already working, operating and developing.
> Continue to expand
In addition to 6 park operations and 2 parks in the process as discussed above. Seven Kaluzhsky malls in Moscow. Eight open parks in Ufa, capital of the Republic of Bashkortostan. They will be ready to serve first customers in late October and early November.
Space Arena plans to expand 5–15 large parks (500 m2 to 1,000 m2) worldwide including Beijing, Las Vegas, Moscow, Barcelona and Dubai. They also want to expand to other areas including North America, Asia (China), Europe and the Middle East. This may give 300,000–500,000 subscribers to 900,000–1,500,000 subscribers per year.
Apart from parks owned, Arena Space is also available for franchise. The company estimates 20 locations could provide 2 million subscribers per year. They will focus on a franchise area of 500 m2 to 1,000 m2.
Arena space on the other hand has the following 6 formats:
Up to this writing, the Company has sold 4 franchises.
Distribution of Tokens is as follows: 4% pre-ICO, 60% ICO, 15% team, 15% bonus in ICO, 4% lottery, and 2% prize. The number raised in the crowdsale will largely be used to expand the whole world as described below.
For more information you can read the whitepaper here: https://arenaspace.io/pdf/arena.pdf
> New unique attractions
Arena Parks has the following new attractions:
The full immersion VR system was developed for simultaneous immersion of multiple players into cyberspace. The system consists of platform, body tracking, VR headsets, player suits, and special controllers. Variety of content — VR shooter, VR shooter, labyrinth, VR world (18+), with the possibility of accommodating 1 to 50 people in each zone (preferably 6–10 people). Scale — is an unusual hybrid of climbing and computer simulators. Its appeal is like a rock climbing wall. These are assembled from modules that come with edges (grips). The edge is illuminated and is equipped with a sensor that responds to touch. More information here: https://skala.arenalab.org/Avatar digital — is a digital avatar that is fully controlled by an actor that tracks facial expressions and body movements. The special system tracks the movements and facial expressions of actors and transmits them to digital models that communicate with viewers from the projection screen.
More information can be found in this video. https://youtube.com/arena
> The park is flexible & less expensive to maintain
Because Arena Space is more attached to the latest digital content and technology, it’s easier to adapt to change at the cheapest cost than traditional parks.
> Experienced team and advisor
The Space Arena is made up of diverse teams from various industries including AR / VR, entertainment industry and park and developer management, experienced management and advisory teams. For more details you can visit: https://arenaspace.ru/en/ or https://arenaspace.io/pdf/arena.pdf?
Some details about ICO
Oct 30–15 (25) Nov 2017
Target: soft cover 200,000 USD 600,000 USD optimal
Arena coins value: 0.45 to 0.85 $
15 (25) Nov — Dec 25, 2017
Target: 8.2 million USD
Arena Coin Value: 0.90 to 1.50 $
Other important details:
Official website: https://arenaspace.ru/en/
Bitcointalk ANN: https://bitcointalk.org/index.php?topic=2323893
Bounty link: https://bitcointalk.org/index.php?topic=2343031
Official channel on social media:
Source: Space Arena, PwC, The Hollywood reporter
my link to the btc profile:https://bitcointalk.org/index.php?action=profile;u=1150005